Thoughts about games, part 1
Jun 6, 2015
1 minute read

I resent the fact that games are thought of as “having a shelf life”.

As far as keeping up on new releases go, I’m pretty slow. Maybe it’s because I’m always doing too many things at once.

It’s not uncommon for me to play a game weeks, months after its release. And you know what? It’s just fine. The experience isn’t lessened in any way.

A good game doesn’t depreciate with time. People still play good games years after they’re released. I have a combined playtime of 1138h on Binding of Isaac: Wrath of the Lamb and Binding of Isaac: Rebirth combined, even though, in game time, they both came out a while ago.

There’s a lot of interesting stuff that gets published every day, big games, and smaller games, things that can’t really be accurately described as “games”, and not every release can afford to have an associated, organized media blitz around it.

Why should other people decide what you should be playing right now? There’s another way. A more human, more natural way - play at your own pace, whatever you want, no matter when or where it’s from.

Life is short, so take your time.