Running Quarries of Scred on Linux
Table of Contents
This is a guide to get Quarries of Scred: Update 004, running on Linux.
At the time of this writing, QoS is $4 on itch.io, so grab your copy today!
Download the Windows build.
You’re now in a possession of a fancy zip file. Extract it somewhere
cozy, mine’s living in
Quarries of Scred uses Slick Build #274, which requires LWJGL 2.8.4. You can grab that release on Sourceforge.
Inside the lwjgl zip file, extract all the files in
a folder into your Quarry installation - let’s call it
If everything went fine, you should have a bunch of
.so files in
Since the game was developed on Windows, and Linux filesystems are usually case-sensitive, some files won’t load when launching the game.
Notably, all files in
Sound/ should all be renamed from
On the contrary, a few sprites from
Sprites/ should be renamed from
.png: CGAbasics004.PNG, overlay.PNG, basics004.PNG, and that’s about it.
You need Java - Mine’s
1.7.0_60, the OpenJDK variant. Refer to your linux distribution’s
documentation to see how you can best install java.
The command I’m using to run the game is:
java -cp quarry.jar:lib/slick.jar:lib/lwjgl.jar -Djava.library.path=linuxlibs/ Quarry
-cpspecifies the classpath. On Linux, it’s separated by commas
- slick is a game framework (originally from Kevin Glass) that relies on..
- LWJGL, which is a Java binding for OpenGL & OpenAL, and more
-Djava.library.path=linuxlibs/tells the Java VM to look into the linuxlibs directory to find native libraries (
- And finally,
Quarryis the name of the main class of the game.
If you run into
Could not load resource errors, make sure the file names match and rename
them as needed.
Finally, screenshot proof: