A silly picture of Amos Wenger

Hi! I'm Amos Wenger, a straight white dude who makes web things for money, and programming languages for fun. I also make games, music, articles, and videos.

Lestac: The Making Of

Ludum Dare 28 is over! Let's review five things you might not know about Lestac.

The quest for ooc.vim

'We become what we behold. We shape our tools and then our tools shape us.' -- Marshall McLuhan

rock 0.9.8 is out

The latest version of rock is fresh out of the llama's lair. Let's review what this new iteration contains.

Au revoir, Twitter

When you mostly interact with someone on a crowded, signal-poor medium, you mostly interact with the tip of their icebergs.

October Challenge Postmortem

I set a goal for myself and didn't meet it. What's up with that?

And then there were fewer bugs

A series of nasty bugs have been keeping me busy recently. Let's see why those happened and how I fixed them.

rock 0.9.7 + new website

A new release of rock is available, along with a fully revamped website.

October 2013 Update

Despite my best intentions, I haven't blogged in ages. Let me tell you in a few whiny paragraphs what I have been up to all summer.

Ouya: my review

Forget the critics. Ouya has a healthy dose of early adopters and its future is looking as bright as ever.

Android, SDL, and the Ouya

SDL 2 makes it relatively painless to port native games to Android devices. How does that work? Let's dig a little.

Creatives and depression

'The perilous highs, and desperate lows, and extravagant flurries of mood are not always symptoms of a broken mind, but signs of a beating heart.' -- Terri Cheney

Game Design: The Binding of Isaac

Ed's blasphemous roguelike is still going strong. While waiting for Rebirth, why not take a look at its design?

The Choice Ep. 1: Debriefing

Episode 1 is just the beginning. Do not delude yourself. This evaluation is far from over.

Damian Sommer on The Yawhg

Four questions to the friendly canadian dev about his latest interactive adventure.

The XBone and the cloud

Discussing the XBox One's cloud claims with Jon Blow. Spoiler: it doesn't matter.

The iterative nature of art

Words of wisdom from Dominique 'Dom2D' Ferland, independent game designer.